After making a ton of more realistic work, I decided to take a short break to create some more stylized work - And Agent Larry was born!
I wanted to make something that could fit within the 'Rachet and Clank' Universe (One of the first games I remember playing growing up) whilst exploring Blender and picking up some Rigging knowledge which has been fun to play around with!
Modelled and Rendered in Blender (EVEE)
Textured in Substance Suite
Composited in After Effects/Photoshop